Quantum Computing, 3D Exploration
This project is a self-initiated 3D exploration created as part of my upskilling in Cinema 4D at IBM. Using quantum computing as a conceptual framework, I explored how abstract technological ideas could be translated into visual systems while learning the fundamentals of form, lighting, materials, and depth in 3D space.




Instead of approaching quantum computing through technical definitions, I began by identifying visual qualities associated with the subject: superposition, emergence, layered states, and uncertainty. These ideas became the foundation for developing forms and compositions. As a learning exercise, I intentionally worked within constraints, using basic primitives and non-destructive workflows to better understand the fundamentals of Cinema 4D while developing a consistent visual language.


The visual system is built around minimal geometric forms, translucent materials, and spatial layering. Glass became a recurring material throughout the project, used both literally and metaphorically to suggest transparency, probability, and states existing simultaneously within the same space.



Team
Shreya Kulkarni