ScopeVisual Design
3D Design (Cinema 4D)
Concept Developement

Quantum Computing  | 3D Exploration

This project is a self-initiated 3D exploration created as part of my upskilling in Cinema 4D at IBM. I wanted to use a complex, abstract domain like quantum computing which is something IBM is also working with, as a way to learn 3D fundamentals while translating a concept into a visual system.

The project is ongoing. Each iteration helps me get more comfortable with form, lighting, materials, and depth in 3D space.



Quantum computing deals with probabilities, layers, and states that exist beyond direct observation. My goal was not to explain the science literally, but to build visual metaphors that feel true to its nature. Abstract, precise, and slightly unfamiliar.

Key Stills

Fluid layers:
glass sheets stacked with soft movement
The layered glass suggests multiple possibilities occupying the same space, while the fluid transitions hint at constant change rather than fixed outcomes. Nothing is fully defined, suggesting how quantum systems are understood through probability and observation rather than certainty.



Emergence:
A glass sphere moving out of a glass conduit
The transition from possibility to outcome. Inside the conduit, the sphere exists as part of a controlled quantum system. As it exits, it becomes defined and visible. The moment captures measurement, where a quantum state resolves into a single result.



I started by breaking the topic down into visual cues rather than technical definitions. Ideas like superposition, emergence, and layered states guided the forms.

 I focused on:
  • Simple geometric primitives
  • Glass-like materials to suggest transparency (also quite literally)
  • Controlled lighting to create depth without noise
  • Still frames that could stand alone as visual statements

 I intentionally worked with:
  • Basic primitives (sphere, plane, cube)
  • Non-destructive workflows
  • Simple generators (Cloner, Sweep)





Spark of Quantum:
Within a structured quantum space, one state begins to stand out. It reflects how quantum computation reveals significance through subtle change, where a single outcome emerges from many equally possible states.



This is an ongoing 3D exploration focused on learning through making. The project uses quantum computing as a conceptual frame to experiment with form, material and lighting while building a clear visual narrative from abstract ideas. The next phase of this project involves bringing in motion and simulations and creating concept videos through these stills (storyboards). 
© Shreya Kulkarni 2026